This page will tell you where you can find all of the Intel in Call of Duty Black Ops 2 Every piece of Intel in the campaign is shown here.
Pyrrhic Victory Intel
Pyrrhic Victory – Intel 1
On the African killing field, there is a fiery wreck on the “right” side of the battlefield (face your objectives) by a charred bomb crater; it is the same vehicle with the mortar rounds Mason Senior can take. The intel is on the lip of the crater.
Pyrrhic Victory – Intel 2
On the first river barge, climb up to the pilot house. Check the port side (the left side) of the vessel. It is beside the pilot house.
Pyrrhic Victory – Intel 3
While defending Woods and Hudson to the extraction point, there is a spot where there are two makeshift “watchtowers” (instead of just one) with an ammunition refill point (this is before you drop down a waterfall). Place the ammo refill point directly behind you and look towards the enemies; there should be one of the watchtowers directly before you. The intel is on the top of that watchtower; note that if you drop off a waterfall, you went too far ahead.
Celerium – Intel 1
At the aerial drone airfield, check the service garage behind one of the drones. Intel inside, moron outside!
Celerium – Intel 2
Inside the secret James Bond-like facility, you will be surprised by two ASDs (automated sentry drones) before a staircase leading upstairs. In the hallway where your guy is flattened (cinematically) by the ASDs appearance, there is intel by an office window with a potted plant.
Celerium – Intel 3
After freeing the magnetician (or “scientician”) named Erik Breigner from the container, you will engage more hostiles. The back room of the lab will be blown open by an enemy ASD. Enter that “monster closet” (spawn room) and check the consoles on the back wall for this intel. Note that you pass through this room after you retrieve the Celerium device, but you can easily explore the place before opening the vault. This way, there are no enemies to harass you.
Old Wounds Intel
Old Wounds – Intel 1
You can get this intel as you go through this area with Zhao and Woods before reaching the base. As Mason rides through a canyon criss-crossed by rope bridges, there is a large black cave entrance to your left. The intel is at the mouth of that cave. Note that when you are later tasked to “defend the eastern ammo cache”, you head to this same area.
Old Wounds – Intel 2
In the cave where you go to and meet the mujahideen leader, check the crates to the side of the map/meeting room once you have direct control over Mason Sr. again.
Old Wounds – Intel 3
During the horseback riding sequence after the Russian attack starts, if you go straight ahead from the front door of the mujahideen’s base, you will come across a red flag near an ammunition supply container by a rocky spire (see above pic). The intel is near this red flag and ammo box combination (on the tire).
Time and Fate Intel
Time and Fate – Intel 1
Playing as Raul Menendez, you will need to rendezvous with Josefina after settling some score with Raul’s captor. Menendez passes through a fiery barn with horses (denoted by the “Access” marker). Before exiting that barn, there is a wagon. Check the back of it for the intel.
Time and Fate – Intel 2
Playing as Mason Senior, you will attack the Menendez estate. You have to clear the estate’s front yard of enemies, and there is a belltower from which Mason may climb to provide Hudson and Woods sniper fire (Mason will speak once you are at the sniper overwatch).
Hop off the ladder on the third level of the belltower for this intel.
Time and Fate – Intel 3
In the “Cocaine Bunker”, check the corner room to your left before you make a 90° right turn to continue down the hallway (and incidentally, towards the optional CIA file near the burning corner, for the story “objective”).
Fallen Angel Intel
Fallen Angel – Intel 1
The room where your team starts up the CLAWS — basically, where you start the mission. Before exiting the CLAWS garage, check the shelves to the right of the CLAWS for the bright orange intel iPad-tablet thing-a-ma-jig that will be replaced by a newer model in 12 months or less.
Fallen Angel – Intel 2
When Mason Junior gets off the flooded street (by completing a QTE to open a gate with Harper), you will be in an area where your weapon is temporarily disabled. Before moving to the T-intersection and starting the drone evasion sequence, check the first archway to your right for an ammunition resupply container.
The intel is on the ground near the archway.
Fallen Angel – Intel 3
Avoid the first two death drones, and when you enter the ruined building, evade the searchlight of the third drone. The intel is at the spot where the third drone’s searchlight lit up the interior. It should not be terribly difficult to spot an orange electronic tablet on the dark ground. Note that if you follow Harper, you will be making the big mistake of “not exploring thoroughly for intel”.
Karma – Intel 1
After you open the main CRC chamber with the retinal scanner, check the table to the “right” (screen right) of the objective-marked uplink chamber (the same spot where you pick up Ziggy) for the intel. Get it before using the uplink, or expect some enemies to sass you for exploring properly.
Karma – Intel 2
In the section after Chloe — the girl with the dragon tattoo … on the neck — is kidnapped, look for a store called “D’OH” on the first floor and to your right (assuming the objective marker is to your left). The rear sales counter of that store has intel.
Karma – Intel 3
A kiosk in the large plaza after Harper and Mason Junior open a shutter to free some civilians and allow the strike team to move on. Once you go past the double golden arches into the plaza, hug the wall on the right and follow De Falco to the stairs leading to helipad. The last sales kiosk before the stairs has a tablet of intel leaning against an upright pamphlet holder. Don’t worry about not rescuing Karma; you have the option of a Strikeforce mission to rescue her after you fail the objective here.
Suffer with Me
Suffer with Me – Intel 1
After entering the warehouse through the skylight, you follow Mason Senior downstairs in the warehouse to support the SEAL team; at the top of those stairs, there is a storeroom with the intel on the shelves. Check the zone before moving onward.
Suffer with Me – Intel 2
Around 85 game-meters from the objective-marked church (there is a signboard that says Gran Fans Herramientes around this spot), there is a two-story residence with breached walls. The intel is inside that wrecked house, along with an ammunition resupply container.
Suffer with Me – Intel 3
When you start the medical clinic (a cut-scene between Mason Junior and geriatric Frank Woods will have played between map loading) check the first door/room right where the hallway turns 90° left. The intel is on the equipment table.
Achilles Veil – Intel 1
Play as Farid. After Menendez’s speech to his troops, hop into the courtyard and put the minaret to your left and the arcade/wall to your right. Follow the arcade until you see an opened door that leads to a room with an optical camo suit (available with an Access Kit perk). The intel is in the room just below the optical camo suit container.
Achilles Veil – Intel 2
Play as Mason Junior. After checking on the results of Farid’s and Harper’s decision, Mason heads into a street that’s a “killzone”. Head through the left door and check the containers in the room. The tablet is hidden behind them.
Achilles Veil – Intel 3
Play as Mason Junior. Around the time the quad drones are taken away from Mason’s direct control (this is to counter enemy quad drones), there is a building with a satellite dish on top (this is before you go into the building and trigger the containment team fast-roping onto the bridge).
There is a ladder on the side of this building going to the roof (an ammunition resupply container is next to this ladder). The intel is on the building’s rooftop, resting against the water reservoir.
Odysseus – Intel 1
When Mason Junior attempts to reprogram the ship systems (the marker is denoted by a “Use” label) shortly after escaping the brig, there is a tablet of intel to the right of this marker, on the same bridge command console. Take the intel before committing to the mission objective.
Odysseus – Intel 2
After the events in the ship systems room with Salazar, Menendez, and Briggs, Mason and Farid (or Harper) will pursue Menendez through the bowels of the ship. At the first red-lit stairway, pause a moment and notice a detour to a raised area over the wrecked communications room; an American flag is hung in the corner of the stairs leading to it. A tablet of intel is in that small observation area. Note if you see the hangar and Sergeant Salazar, you went too far.
Odysseus – Intel 3
On the carrier’s flight deck, there are two unoccupied VTOLs to your right where you come up on the plane elevator. Go between the two parked VTOLs and face forward in the direction their noses are pointed (so you and the VTOLs point the same direction); the VTOL on your right has the intel at its passenger boarding door.
Cordis Die – Intel 1
After using the SAM system to destroy some drones, Mason has to make a decision to rappel or snipe enemies; either way, you will make your way down to the street (under the overpass); there is a police motorcycle (with its siren and lights on) near a tour bus and a fiery car wreck; the intel is near this unique triumvirate of vehicles.
Check the fiery car wreck for the intel tablet.
Cordis Die – Intel 2
When Mason and his partner recovers from the car crash, you will fight some enemy CLAWs on the street. Without moving from where you started this section, know that there is a “Hotel Kaylor” just past the red truck tractor that rammed your vehicle.
The intel is inside Hotel Kaylor, on the concierge’s desk.
Cordis Die – Intel 3
Enter the “Shops at the Plaza” shopping mall and go to the second floor. There is a stall called “Wes’s T-Shirts” near a store called Agora Canteen; the intel tablet is at the T-Shirt store. Check the bottom shelf for the tablet.
Judgment Day – Intel 1
Upon landing from the wing-glide, take notice that Menendez’s base has numbers on each of the lab buildings. Locate building 27. The second floor of building 27 has the intel. Check the counters for the tablet.
Judgment Day – Intel 2
Mason will make his way to the drone transmission command center after destroying two enemy CLAWs. Below the booth with the transmission’s kill switch, there is a large NASA like command room with six tiers of computers and consoles.
If you are at the bottom of this large room and looking up, check the third tier of consoles and the “left” side for the intel.
If you are at the top of the large room (under the kill switch’s booth) and looking down, check the fourth tier and the “right” side of the room for the tablet.
The images used above assumes Mason Jr. is at the top of the NASA CapCom room.
Judgment Day – Intel 3
After Mason gets the transmission about Menendez compromising checkpoint 4, you come to a multi-tier dark room with four light blue pillars (invisible enemies come out from there). Check the lowest level of tha