Days Gone a New IP from Bend revealed at Sony Conference

I love E3, It’s like Summer Christmas, it’s one of the few moments in life that can still excite and surprise me it’s a truly magical week for not only Gamers but for technology lovers across the globe from every walk of life. After all, it is the Electronic Entertainment Expo.

Promising new properties are becoming harder and harder to find, but every now and then those little gold nuggets seem to shine through. Every now and then a developer is able to bring a new and potentially innovative idea to life through a team of talented, like-minded people.

Enter Days Gone, an RPG Survivor thriller Adventure game from Bend Studios, but who better to explain the game than the developers themselves? Bend Studios Creative Director John Garvin puts it beautifully.

[blockquote cite=”John Garvin on new IP Days Gone”]Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments. The game takes place two years after a global pandemic has killed almost everyone, but transformed millions of others into what survivors call Freakers – mindless, feral creatures, more animal than human but very much alive and quickly evolving. In the demo you saw two types of Freaks – Newts, which were adolescents when infected, are opportunistic hunters, preferring to hit and run from the shadows; and a Horde. Made up of hundreds of individual Freakers, Hordes eat, move and attack together, almost as one. Some Hordes roam the highways at night, while others, like the one in the demo, have found a food source that keeps it in a single location. Skills learned in his prior life as an outlaw biker have given Deacon a slight edge in the seemingly never-ending fight to stay alive. But will it be enough?

This is a brutal world, where everyone and everything is struggling to survive – but hopefully, the trailer shows that the game is about more than that. It’s about desperation, hope, transformation, loss, madness, discovery, friendship, exploration, brotherhood, regret and love. In the end, Days Gone is about what makes us human. It’s about how even when confronted with such enormous tragedy, we find a reason to live. Hope never dies.[/blockquote]

 

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Cody Spielvogel is a Freelance Web Designer and Journalist with a Niche in Gaming and Tech Articles. He works as a volunteer at other Under-the-radar websites as a Community Moderator and loves his Xbox 360 and Xbox One consoles. Follow Cody on twitter @CodySpie

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