Jade Raymond, who was the managing director of Ubisoft Toronto and executive producer on some of Ubisoft’s biggest franchises, announced her departure from the company today.
Alexandre Parizeau, a founding member of the studio, replaces Raymond as the new managing director.
Raymond did not say what she will be doing next, but she turns over the studio to Parizeau on Oct. 29, according to Ubisoft. She did say she won’t be leaving the Gaming Industry.
“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” Raymond said in a prepared statement. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavours.”
Raymond got her start in the game industry as a programmer for Sony. She went on to work at Electronic Arts, as a correspondent for The Electric Playground, and finally Ubisoft Montreal, where she joined as the producer of Assassin’s Creed. She went on to serve as the executive producer of Assassin’s Creed 2, Watch Dogs and Tom Clancy’s Splinter Cell: Blacklist. She helped open the Ubisoft Toronto Studio and served as its managing director since 2009, helping to expand the studio from one focused on a single game to an array of titles.
We’ve reached out to Raymond for further comment and will update this story when she replies.
Parizeau previously served as the senior producer on Tom Clancy’s Splinter Cell: Blacklistand producer on both Tom Clancy’s Splinter Cell: Conviction and Tom Clancy’s Rainbow Six: Vegas. In his new role, Parizeau will oversee Toronto’s “continued role as a key contributor to the development of some of the biggest brands at Ubisoft, as well as a number of unannounced projects,” according to the Ubisoft press release.
“On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures,” said Yannis Mallat, CEO of Ubisoft Montreal and Toronto. “The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”
[label variation=”label-inverse”]Source: Ubisoft[/label]